AI Insights · Timothy · July 2023
Top 5 Baseball Games Apps in the US for Q2 2023: Performance Overview
Discover the performance trends of the top 5 baseball games apps in the US for Q2 2023, including downloads, revenue, and active user data.
In Q2 2023, the top 5 baseball games apps in the United States demonstrated varied performance trends, according to Sensor Tower data. Here's a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
EA SPORTS MLB TAP BASEBALL 23 saw a steady increase in weekly revenue, peaking at around $431K in mid-April. Weekly downloads experienced a downward trend, starting from 182K at the end of March and dropping to 51K by the end of June. However, the game showed consistent growth in weekly active users, rising from 96K to 211K over the quarter.
MLB 9 Innings 24 from Com2uS Corp. exhibited fluctuations in weekly revenue, starting at approximately $585K in late March and dipping to $148K by mid-June, before recovering to $342K by the end of June. Weekly downloads remained relatively stable, hovering around 45K to 29K. The game maintained a consistent number of active users, with minor variations, ending the quarter with around 139K active users.
BASEBALL 9 by playus soft showed significant growth in both weekly revenue and active users. Revenue peaked at $421K in late May, while weekly downloads reached a high of 194K in mid-May before stabilizing around 93K by the end of June. Active users saw a substantial increase, starting at 677K and peaking at 1.27M in late May, before slightly declining to 1.04M by the end of June.
Baseball Clash: Real-time game from Miniclip.com showed a steady revenue increase, peaking at $280K in early June. Weekly downloads remained relatively stable, fluctuating between 43K and 26K. The game maintained a consistent number of active users, peaking at 226K in late May and ending the quarter with around 199K active users.
Lastly, Topps® BUNT® MLB Card Trader from The Topps Company, Inc. saw a steady increase in weekly revenue, peaking at approximately $227K by the end of June. Weekly downloads varied significantly, peaking at 31K in late May before dropping to around 3K by the end of the quarter. Active users also showed growth, starting at 18K and peaking at 49K in late May, before stabilizing at around 33K by the end of June.
For more detailed insights and data, visit Sensor Tower.